Tuesday, 12 April 2011
Monday, 11 April 2011
Sunday, 10 April 2011
Tuesday, 5 April 2011
Monday, 4 April 2011
Friday, 1 April 2011
Thursday, 24 March 2011
Sunday, 20 March 2011
Saturday, 19 March 2011
Friday, 18 February 2011
Monday, 14 February 2011
Wednesday, 9 February 2011
Monday, 31 January 2011
Sunday, 30 January 2011
Saturday, 29 January 2011
Monday, 24 January 2011
Thursday, 20 January 2011
Tuesday, 18 January 2011
Tuesday, 11 January 2011
Monday, 10 January 2011
Thursday, 6 January 2011
This is just a test of camera angle and composition with the over the shoulder shot that will be in quite a few of my shots, I think so far its looking quite nice. I will in the end be doing a depth pass, to add some subtle depth of field, if there is a character talking to him, or the distant geometry. Overall I think it is coming together as well as can be expected aesthetically.
This is Seren, the final character in the room cene that i have done to portray my super realism ideaology for the film. I think he looks pretty decent within the scene and keeps the aesthetic as I want. I still have to finish tweaking the rigging, but that is all I have to do I believe. Also I will be re-checking the morph targets, to make sure I have all the correct expressions that I need for the film.
Wednesday, 5 January 2011
This is the doctor that i have for my film. He is very much a secondry character, but is needed for the story to move along, the main part of his role, is showing the audience that his diagnosis is schizophrenia, to make it easier to see. I am happy with the outcome of him, as he keeps up my super realism movement that the film has become, but is very obviously seen as a doctor and not a generic character.
I have done this image whilst at uni which is the reason for their not being any textures in the room for this shot, but I will post another version with all the textures in. I am extremely happy with the outcome of James Schwartz, the main character of my film. He is looking extremely realistic, and gives the feel of how I wanted the character to look. I still may adapt his uv map to include more surface detail, like cuts, bruises, grazes etc, but I will decide that in the next day or so.
Tuesday, 4 January 2011
Here is an example of what the room looks like with one of the characters in. I think that it has turned out as well as I could have expected, in the fact that it seems to work well in the scene, although the lighting is assisting a lot with that. I have used this type of character as I wanted as much realism in the film as possible, but in doing so, that I can also finish the film as well. All in all my evaluation of this character is one of being very pleased with the outcome, and feel it has turned out well.
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